at(puint i) const | Perspective3D::PMat4x4_data | inline |
at(puint i) | Perspective3D::PMat4x4_data | inline |
data() const | Perspective3D::PMat4x4_data | inline |
def(const pfloat *m) | Perspective3D::PMat4x4_data | inline |
defAxeX(const Pvec3 &axe) | Perspective3D::PMat4x4_data | inline |
defAxeY(const Pvec3 &axe) | Perspective3D::PMat4x4_data | inline |
defAxeZ(const Pvec3 &axe) | Perspective3D::PMat4x4_data | inline |
defColonne(puint index, pfloat m1, pfloat m2, pfloat m3, pfloat m4) | Perspective3D::PMat4x4_data | inline |
defPosition(const Pvec3 &position) | Perspective3D::PMat4x4_data | inline |
identite() | Perspective3D::PMat4x4_data | inline |
lookAt(const Pvec3 &origine_abs, const Pvec3 &destination_abs, const Pvec3 &up) | Perspective3D::PMat4x4_data | |
lookAt(const Pvec3 &origine_abs, const Pvec3 &destination_abs) | Perspective3D::PMat4x4_data | |
operator delete(void *p) | Perspective3D::PBase | static |
operator delete[](void *p) | Perspective3D::PBase | static |
operator new(std::size_t taille) | Perspective3D::PBase | static |
operator new[](std::size_t taille) | Perspective3D::PBase | static |
PBase() | Perspective3D::PBase | |
PMat4x4_data() | Perspective3D::PMat4x4_data | inline |
PMat4x4_data(const pfloat *m) | Perspective3D::PMat4x4_data | inline |
PMat4x4_data(const PMat4x4_data &copie) | Perspective3D::PMat4x4_data | inline |
PMat4x4_data(const Pvec3 &axe_x, const Pvec3 &axe_y, const Pvec3 &axe_z, const Pvec3 &position) | Perspective3D::PMat4x4_data | inline |
size() | Perspective3D::PMat4x4_data | inlinestatic |
~PBase() | Perspective3D::PBase | |