Perspective3D_api
Documentation Perspective3D
Perspective3D::Ptriangle Liste des membres

Liste complète des membres de Perspective3D::Ptriangle, y compris les membres hérités :

actifPerspective3D::PEnt3Dprotected
Actif() const Perspective3D::PEnt3Dinline
AjoutAttribut(pulong attr)Perspective3D::PEntiteinline
AjoutAttributId(pulong id)Perspective3D::PEntiteinline
attributsPerspective3D::PEntiteprotected
Attributs() const Perspective3D::PEntiteinline
AttributsRef()Perspective3D::PEntiteinline
couleurPerspective3D::PEnt23Dprotected
Couleur()Perspective3D::PEnt23Dinline
CouleurConst() const Perspective3D::PEnt23Dinline
defActif(bool a)Perspective3D::PEnt3Dinline
defAttributs(pulong att)Perspective3D::PEntiteinline
defCouleur(const PCouleur &c)Perspective3D::PEnt23Dinline
defId(pident i)Perspective3D::PEntiteinline
defNorm(const Ppoint3D_min &n)Perspective3D::PEnt3DExtinline
defNorm(pfloat x, pfloat y, pfloat z)Perspective3D::PEnt3DExtinline
idPerspective3D::PEntiteprotected
Id() const Perspective3D::PEntiteinline
IdNul() const Perspective3D::PEntiteinline
normPerspective3D::PEnt3DExtprotected
Norm() const Perspective3D::PEnt3DExtinline
NormNonConst()Perspective3D::PEnt3DExtinline
operator delete(void *p)Perspective3D::PBasestatic
operator delete[](void *p)Perspective3D::PBasestatic
operator new(std::size_t taille)Perspective3D::PBasestatic
operator new[](std::size_t taille)Perspective3D::PBasestatic
operator=(const Ptriangle &tr)Perspective3D::Ptriangleinline
PEnt23D(pident id_)Perspective3D::PEnt23Dinline
PEnt23D(const PCouleur &c, pident id_)Perspective3D::PEnt23Dinline
PEnt23D()Perspective3D::PEnt23Dinline
PEnt3D()Perspective3D::PEnt3Dinline
PEnt3D(const PCouleur &c, pident i, bool a)Perspective3D::PEnt3Dinline
PEnt3DExt()Perspective3D::PEnt3DExtinline
PEnt3DExt(const PCouleur &c, pident i, const Ppoint3D_min &n, bool a)Perspective3D::PEnt3DExtinline
PEntite(pident id_)Perspective3D::PEntiteinline
Ptriangle()Perspective3D::Ptriangleinline
Ptriangle(const Ptriangle &tr)Perspective3D::Ptriangleinline
Ptriangle(const Ppoint3D_min &p1, const Ppoint3D_min &p2, const Ppoint3D_min &p3, const Ppoint3D_min norm_=Ppoint3D_min(), PCouleur const &couleur_=PCouleur(), pident id_=IDNUL)Perspective3D::Ptriangle
PtrianglePriv classPerspective3D::Ptrianglefriend
ReinitAttributs()Perspective3D::PEntiteinline
RetireAttribut(pulong attr)Perspective3D::PEntiteinline
RetireAttributId(pulong id)Perspective3D::PEntiteinline
v1Perspective3D::Ptriangleprotected
V1() const Perspective3D::Ptriangleinline
V2() const Perspective3D::Ptriangleinline
v2Perspective3D::Ptriangleprotected
V3() const Perspective3D::Ptriangleinline
v3Perspective3D::Ptriangleprotected
ValideAttribut(pulong attr) const Perspective3D::PEntiteinline
ValideAttributId(pulong id) const Perspective3D::PEntiteinline